The Open Web
Oct 29, 2009
NLUUG Autumn Conference
Algemene activiteiten vinden plaats
in de centrale hal of foyer.
Thee en koffie is doorlopend beschikbaar.
Sessies zijn in
de afzonderlijke zalen te vinden.
Dit is een voorlopig programma en
de volgorde kan nog gewijzigd worden tot woensdag 7 oktober.
are in the central hall or foyer.
Tea and coffee is served throughout.
Sessions are in
the session rooms.
Some of the sessions are unconfirmed
and subject to change.
This is a preliminary programme and
subject to re-scheduling until Wednesday October 7.
Kleuren (zwart-wit of kleurenweergave)
Colors (Black and white or color display)
Details (toon of verberg abstracts en biografieën)
Details (Show or hide abstracts and biographies)
Inschrijving, ontvangst, koffie
Registration and coffee
Dimensions of Openness
"Open" is often a feel-good word when applied to computing. An "Open Web"?
Steven is a researcher at CWI, The Centre for Mathematics and Computer Science, Amsterdam. His research is in interaction, and how the underlying software architecture can support users. Involved with the Web since the beginning, he organized two workshops at the first Web Conference in 1994, and chaired the first W3C Style Sheets and Internationalization workshops. He was a member of the CSS Working Group from its start, and long-time member and chair of the HTML Working Group. He now chairs XHTML2 and leads the W3C Forms Activities. He is co-author of (amongst others) HTML4, CSS, XHTML, XForms and RDFa.
No open web without open interoperability
The web exists today because of open technologies created in the past. Open protocols and formats like TCP/IP, HTTP, SSL and HTML have been elemental in ensuring the wide adoption of the internet as a standard media for information and communication today. That does however not mean that data is openly available. It also doesn’t mean that sites are more than stovepipes, only addressing their own information and services. For web-applications to truly open up, more is needed. The ‘more’ is interoperability, or rather, open interoperability. And there is a lot to be done still to come even close. My presentation will go into what’s needed to create a truly open web where data can flow freely between different services and where applications can cooperate and interoperate.
- Forms of Interoperability: Dataportability, Data-exchange and ‘Intercooperation’.
- Architectural layers of Interoperability: Business, Semantic and Technical.
- Types of interoperability that exist but are wrong (database-level data-exchange, proprietary APIs, etc)
- Web 3.0
E-government. I will cover some aspects of the Dutch situation. Interoperability is a precursor for creating an open E-government web. Subjects covered are amongst others OSB, Semantic standards, technology-choice.
Willem Kossen is een ICT-adviseur en -architect met meer dan 12 jaar ervaring binnen een groot aantal branches. Enkele van zijn specialiteiten zijn interoperabiliteit en integratie, informatiebeveiliging, ICT-governance, Open source en standaarden, ICT architectuur en Business en ICT alignment. Dagelijks is Willem bezig met creativiteit te zoeken naar innovatieve, maar ook pragmatische oplossingen voor ICT gerelateerde vraagstukken. Willem is naast techneut ook een verbinder, spreker en netwerker. Willem is getrouwd, vader van 2 kinderen, speelt in de vrije tijd in een Bluesband en heeft een self-hosted weblog. U kunt contact opnemen met willem.kossen at mxi.nl.
Comet: practical solution or crutch?
With the complexity of web applications ever increasing, developers have run into problems caused by limitations in the design of HTTP. In particular, HTTP was designed for servers to transmit data only if clients request it (client pull). However, in web applications there also are scenarios where information becomes available on the server more or less in realtime, with no means of pushing these to the client.
The conventional way of collecting this information is for the client to continuously request the latest information (polling). This may saturate the server with requests, while the information received by the client is most likely outdated. Comet is a term used to describe techniques to work around this limitation, allowing the server to push data to the client at the moment it becomes available. While Comet meets the needs of application designers, it is not without its consequences for both developers and systems administrators. This presentation will illustrate how Comet works, and discuss its advantages and limitations.
1995-2000: researcher in the Geophysics group of the Department of Earth Sciences at Utrecht University.
1999-2000: Linux and Open Source consultant at Cap Gemini, working on various projects
2000-present: owner/manager of Loco (Loohuis Consulting), a consultancy firm in Utrecht specializing in custom webhosting, Web 2.0 solutions, and GPL compliance engineering.
Location-aware applications with GeoClue
GeoClue is a modular geoinformation service which aims to simplify the creation of location-aware applications. It has been designed with desktop and mobile use in mind, and works over D-Bus.
The presentation sheds light on what location awareness is all about. The design and motivation behind GeoClue will be explained and some hands on examples of using them in applications given. You'll also find out how GeoClue fits into different platforms (maemo, OpenMoko, OLPC, GNOME desktop).
As mobile and social aspects of computing have become more popular, the need for collecting, sharing and utilizing geoinformation has become more important. This need is not just about the user wanting specific geographical information ("Where can I get ice cream?", "How do I get to the hotel"), but also applications needing context to be usable: A weather applet would be much nicer if it just knew which city the user is in, and an instant messager or microblogging client might want to give the user an option to show current location to contacts.
The GeoClue project started in October 2006 at GNOME Summit with the idea of providing an easy and reliable way for applications to obtain information about current location. This is achieved by defining a few fairly simple APIs, and using a variety of data providers to implement them. Several providers are used as no single provider will be useful in all situations: GPS does not work indoors, web services require an internet connection, etc.
GeoClue participated in 2007 Google Summer of Code as part of the maemo project. Since the SoC GeoClue development has been continued by
Garmin/OpenedHand, and a new API version will be released soon. Projects currently working on GeoClue support include the Telepathy instant messaging framework and the Mauku microblogging tool.
Henri Bergius is a former Viking based in the Nordic country of Finland. When he is not exploring the cave cities of Georgia or running with bulls in Pamplona, Bergie works on web services built on top of the Midgard toolkit. His company Nemein provides web solutions for several major companies in Finland and abroad.
After half a decade of regular web development, Henri got involved with free software in 1999 when he coordinated the public release of the Midgard content management system. Since then he has been actively working on integrating standards like RSS and Microformats into the system and traveling the world advocating for interoperation between open source CMSs.
Henri's current passion is combining web services, mobile applications and socially produced geographical data together to build useful tools for travelers and mobile companies. To this end he is working on the GeoClue library that allows mobile Linux applications to easily become geo-aware.
When duties allow, Bergie escapes the crunch to explore the hills of Lapland or rides his classic motorcycle. He is also an amateur pilot.
Legal aspects of the Open Web
The Open Web is full of abbreviations, from SaaS to API or RIA. But the law has abbreviations of its own that present unique challenges, not to say problems, for anyone building open web applications or services. In this talk we will discuss the most important ones. We will cover copyright and database rights, review EULAs and discuss whether privacy laws can hamper social networking sites.
Arnoud Engelfriet is IT lawyer, blogger and patent attorney. He works as associate at ICTRecht legal services, where he specializes in complex IT/law questions.
The 3rd dimension of Web 2.0
In recent years numerous films and books have shown representations of a 3D enabled Internet embodying Web 2.0 ideals of rich user experience and participation.
Web technologists have often tried to harness the graphical power of modern desktops to realize these visions, and while we are still a long way from a Minority Report style interface there are still some interesting things happening with 3D content and interaction online.
This talk will present some currently available technologies (e.g. ActionScript 3) and discuss not only the impact they could have on the way you present content to your users, but also exciting new possibilities they open up for user interaction. Emphasis will be given to open source tools and libraries (especially Papervision3D) that facilitate the creation of 3D interactive web content.
Jim Sangwine started his career as a lecturer in Computer Visualisation (3D animation) at Portsmouth University in the UK. He is now a senior web application developer working with PHP, C# and ActionScript 3 for Competa IT in the Netherlands.
Lenny de Rooy
Het Open Web – Uitdagingen voor een goede Website Usability
Tegenwoordig kan bijna iedereen een website in elkaar zetten. HTML en CSS zijn bekende technieken en met een beetje inspanning is de basis ervan gemakkelijk te begrijpen. Ook zijn er veel open source systemen te verkrijgen, waardoor u bijvoorbeeld in een handomdraai een webshop creëert.
Helaas leidt het beheersen van de techniek, of het gebruiken van een meegeleverde standaard template, niet automatisch tot de ontwikkeling van een goede website.
Het gebruik van de nieuwste technieken is natuurlijk uitdagend, maar mag niet leidend zijn bij de ontwikkeling van een website. Uitgangspunt moeten de doelen en vaardigheden van de bezoeker zijn.
Bij de ontwikkeling van een website is aandacht voor Website Usability dan ook minstens zo belangrijk als de techniek erachter. Een website moet namelijk bruikbaar en gebruiksvriendelijk zijn. Heeft u er bijvoorbeeld al eens over nagedacht hoe uw broncode in elkaar moet zitten zodat bezoekers met een visuele of motorische beperking uw website kunnen gebruiken? En ondersteunt het gebruik van AJAX uw webformulier, of maakt het deze juist onhanteerbaar?
Website Usability is een belangrijke voorwaarde voor het succes van uw website, omdat bezoekers anders voortijdig afhaken. U ziet dan wellicht hoge bezoekersaantallen terug in de statistieken, maar wanneer u gaat kijken naar hoe lang men op de site blijft, hoeveel pagina’s men bekijkt en hoeveel aankopen men doet, dan blijkt dit flink tegen te vallen!
Lenny de Rooy is gespecialiseerd in Website Usability en sinds 2006 werkzaam bij Tribal Internet Marketing.tribal-im.com/). Ze kijkt door een marketingbril naar websites en adviseert organisaties hoe zij ervoor kunnen zorgen dat hun website meer omzet genereert, door deze gebruiksvriendelijker te maken en aan te laten sluiten op de wensen en doelen van de bezoekers. Lenny geef regelmatig workshops en presentaties over dit onderwerp. Ook voert zij expert reviews voor websites uit en organiseert ze gebruikerstesten.
Freeing the Web from the Browser
Most of the user's interaction with the Internet, or rather "The Web" is currently going through the web browser. As a development platform, this appears to be rather limiting. The diversity of input devices, needs for caching and offline usage are all problems which are not consistently solved for most applications.
Deep integration of data from the web while using local UIs provide one way of getting around such limitation. The KDE team is working towards deep integration of online data and web services into applications and the primary UI of the device. This allows for streamlined user experience combined with merits, modern web applications offer the user.
In this presentation, Sebastian demonstrates and explains some of the technologies used in Akonadi, Plasma and Qt that integrate user's data such as email, contacts and bookmarks as well as the Social Web and other web services deeply into the desktop, taking advantage of locally available infrastructure on the client device. Akonadi is a local cache and one-stop-shop for applications that want to integrate PIM data. Plasma is the primary user interface of the KDE desktop, but also a library to build canvas-based user interfaces for wide range of devices, from mobile to media centers.
Qt itself offers numerous techniques that allow asynchronous fetching of data, XML parsing, XSLT transformation of XML data sets. Qt's webkit integration makes it easy to directly integrate content from the web into the applications, or give applications this "webby" feeling.
Sebastian, (or "sebas" as he is known online) is a KDE hacker and strong supporter of Free Software. Hacking is not his only focus, however. Sebastian started up KDE's Marketing Working Group and has since helped streamlining KDE's public relations, communication and branding. As part of this work, sebas acts as primary contact for the press.
He was elected into the KDE e.V.'s Board of Directors in 2006 where his efforts are spent on PR, organizational development and more generally making KDE e.V. (the non-profit organization behind KDE) support the KDE community in the best possible way.
Sebastian's role in KDE's release team is coordination of the communication around releases. He also represents the KDE community at events world-wide and is a frequent speaker at international conferences. Sebastian has written several articles for various magazines. On the development side, sebas's main interest is Plasma, KDE's primary desktop shell where maintains several of the default components and actively develops others. Being an expert in power management on Linux, Sebastian's special interest is Plasma on mobile devices.
Sebastian works at KDAB, a company specialized in providing expert Qt knowledge. You can follow Sebas on his weblog at http://vizZzion.org.
Klaas van Gend
Een kritische blik op de vervlechting van het World Wide Web met onze samenleving
De IP adressen zijn bijna op - het gaat harder dan de aardolie. Het aantal internetverslaafden groeit nog steeds, het nieuwe Google Chrome OS kan ook niet zonder en alle gemeentes moeten helemaal digitaal. Als een normaal meisje van een jaar of 20 wakker wordt, kijkt ze tegenwoordig eerst op Hyves en dan pas in de spiegel. Ontbijten doet ze al helemaal niet meer - of ze bestelt 't on-line. Ondertussen denkt de hoofdcomputer van Google dat 'ie wordt aangevallen als Michael Jackson dood gaat - en wat gebeurde er ook alweer met Skynet in "The Terminator"?
De vervloeking van onze oude levenswijze, de opkomst van alle informatie die je niet wilt weten op momenten dat je even niks wil. Porno beschikbaar op elke straathoek en daartussen.
Kortom: de zin en onzin van de snelle vervlechting van onze cultuur met het internet. Wordt 't nog ooit wat?
Tijdens zijn termijn als Penningmeester van de NLUUG heeft Klaas een jaar in Silicon Valley doorgebracht. Daar ontmoette hij veel mensen wier iPhone bijna vergroeid is met hun hoofd en waar zelfs wasmiddelreclames worden uitgezonden op internet. De bilboards langs de weg staan vol met reclame voor websites... Verder heeft Klaas een ingenieurstitel in werktuigbouwkunde, werkt 'ie voor MontaVista en aait 'ie elke dag zijn vrouw en hun cavia's.
Transitioning from a closed XML-RPC API to an Open Restful API, an Ampache story
This talk will give a real world example of the benefits of creating published and open API’s using Ampache as a case study. In 2002 Ampache added an XML-RPC API that was never documented or published. I will detail many of the mistakes made, and lessons learned from both a community / documentation standpoint as well as technical mistakes made in not maintaining backwards compatibility. Additionally, I will address limitations encountered when end users attempted to use it on non-customized web servers. I will detail the creation of the Restful API in both its first and second incarnation. Using demos of a few of the applications that have implemented the new Restful API as proof that Open, and documented API’s a nothing but good for a web applications adoption and growth. I will talk about lessons learned and the advantages of a published, and open API. Touching briefly on when it’s ok to break backwards compatibility, and the added server load experienced with exposing an API and ways to optimize it through caching and dividing of result data in the application and on the server. I will also discuss XML responses versus JSON and the advantages of providing both.
Karl Vollmer has been the lead developer of Ampache for 6 years. He also lead development on two other major open source web applications, one managing the entire Oregon State University (OSU) network and another providing ticket tracking for the OSU College of Forestry. He’s currently working for Dalhousie University in Halifax Nova Scotia as a High Performance Computing Systems Administrator and Video Conferencing Specialist having recently finished a stint in Angers, France teaching English to young children in public schools.
Midgard2: Content repository for web applications
Content repositories allow you to separate the actual front-end of your application
from background processing tools. More than just their underlying databases, they
impose common rules for data access, and keep multiple applications up-to-date
on data changes through signaling. Midgard2 provides a flexible content repository
that avoids the restrictions of the traditional ORM approach. And not only your PHP
web application, but also to possible Python, Objective-C and C# tools you use.
This enables you to split applications into smaller, easily maintainable and scalable
pieces that can be run on different systems and platforms as needed. In addition
to web, the Midgard2 library can be used for desktop and mobile application
development, building software that synchronizes with web services. It is based
and engineered fully on the top of the desktop (GNOME) software stack. Being
highly modular and having very little dependencies it scales from a note taking
application to a full-blown CMS system. Combined with advanced replication
capabilities it allows you to synchronize data between offline and online instances
of your service.
Midgard2 is an Open Source Content Repository and it provides an objectified view
to the data and services surrounding it. At the basic level it abstracts the database
access (SQLite, MySql, PostgreSQL) but this is only where it all starts. Serialization
& replication, managing own storage objects, multi-process access to data are all
covered. The fully object-oriented (GObject-oriented) API allows you to focus on
the data, not the database syntax.
Henri Bergius is a former Viking based in the Nordic country of Finland. When he is
not exploring the cave cities of Georgia or running with bulls in Pamplona, Bergie
works on web services built on top of the Midgard toolkit. His company Nemein
provides web solutions for several major companies in Finland and abroad.
After half decade of regular web development, Henri got involved with free
software in 1999 when he coordinated the public release of the Midgard content
management system. Since then he has been actively working on integrating
standards like RSS and Microformats into the system and traveling the world
advocating for interoperation between open source CMSs.
Henri's current passion is combining web services, mobile applications and socially
produced geographical data together to build useful tools for travelers and mobile
companies. To this end he is working on the GeoClue library that allows mobile
Linux applications to easily become geo-aware.
When duties allow, Bergie escapes the crunch to explore the hills of Lapland or
rides his classic motorcycle. He is also an amateur pilot.
The Open & Social Web
The Web is going Social and the Social web is going open! The social web for many is as big as a paradigm shift as the very invention of the internet it self was, the way we use the web and interact has been changed for ever; In this session we'll cover the core open technologies (often referred to as "The Open Stack") that drive this rapid innovation like OpenSocial, XRDS, OpenID and OAuth, how these can be used to solve the registration-hell problem, and finally how to build OpenSocial applications or become a social platform your self.
Chris Chabot is a Developer Advocate at Google, who's interested in Open Source, OpenSocial, and trying to do the impossible. Most recently he's been the driving force behind PHP Shindig, the reference OpenSocial server implementation, Partuza a popular open-source example social network site that shows how to use OpenID, OAuth and OpenSocial, and the OpenSocial PHP client libraries.
Seamless Playback of Video/Audio in Ambulant: Design and Implementation
The past decade has witnessed an almost explosive growth of multimedia presentations. A typical multimedia presentation today consists of a set of video/audio clips, which are relative to each other in terms of temporal and spatial relationships. These video/audio clips can come either from the same media source, or from various media sources, or even from different servers. To avoid service interruption and eliminate switch delay among these clips as if they are continuously rendered from one media source, proper cache and prefetch strategies must be employed.
SMIL is the W3C standard used for rich media presentations that integrates streaming audio and video with images, text or any other media type.
In this paper, we present the design and implementation of seamless playback for video/audio in Ambulant, which is an open-source media player with support for SMIL 3.0. To optimize the playback experience, various facilities, both automatic and author-controlled, are designed and implemented with the intention of reusing renderers and prefetching the media clips in advance. We carried out experiments in order to validate that our techniques can lower the initial start delay of media rendering, decrease streaming disruptions, increase cache utilization and improve service response time. In addition, we are planning to study the applicability of our techniques to other languages than SMIL.
Bo Gao is working as a Ph.D student in the group of Distributed Multimedia Languages and Infrastructures (SEN5) at Centrum Wiskunde & Informatica (CWI), the Netherlands.
Ontwerp en implementatie van een authenticated web portaal
Deze lezing gaat over het ontwerpen, de installatie en configuratie van een open source web "portal", dat veilig toegang biedt naar één of meerdere 'interne' (of op een andere manier niet volledig openbare) websites via authenticatie met een token.
Het webportaal zelf is volledig gebaseerd op open source software, namelijk FreeBSD and Apache 2.2, met enkele Apache specifieke modules (mod_proxy_html en mod_auth_xradius). De implementatie die ik zal beschrijven gebruikt RADIUS en CryptoCard tokens, wat niet open source is, maar zou wel gebruiktworden met andere RADIUS backends.
De basisconfiguratie is redelijk eenvoudig (voor een webserver met statisch pagina’s bijvoorbeeld), maar kan uitgebreid worden tot meerdere webservers en tot op zeker hoogte zelfs web services.
Sinds acht jaar zit ik in dienst bij AOES BV, een aerospace engineering bedrijf in Noordwijk. Mijn huidige positie is "Team Lead ICT"; eigenlijk senior systeembeheerder/ingenieur. Wij zijn verantwoordelijk voor (o.a.) toegang geven via web naar interne systemen voor gebruikers werkende in externe locaties.
The Social Desktop Integration of Web Communities into Desktop Applications
At last year’s KDE conference "Akademy" the vision of the Social Desktop was born. The idea is to bring the power of online communities and group collaboration to desktop applications. One of the strongest assets of the free software community is our worldwide community of developers and users who believe in free software and who work hard to bring our software and solution to the mainstream. The idea is that the free software world can create a huge "Unique Selling Proposition" by combining our community with our software.
The idea is to create an open standard for exchanging data between different online services and desktop applications. This standard is call open collaboration services and is hosted on freedesktop.org.
Ideas for the Social Desktop are:
- Show other KDE users near me.
- Show what my KDE friends are doing at the moment.
- Become a fan of an application or a developer
- Search an online knowledge base directly from the application or your desktop without a browser.
- and more.
This talk gives an overview of the current state of the Social Desktop. Which features are already implemented, which features are a work in progress. I will also give hints how developers and users can get involved and would like to start a discussion to develop the social desktop concept even further.
Frank Karlitschek was born 1973 and lives in Stuttgart, Germany. He is a KDE contributor since 2001. Frank worked in the artist team and is the maintainer of KDE-Look.org, KDE-Apps.org and the openDesktop.org network. At Akademy 2008 he presented the vision of the Social Desktop.
The Open Web: Gnash, the GNU Flash player
Whether you're viewing a video on YouTube, a slideshow on Flickr or an advertisement not made by Google; chances are you're looking at a Flash movie. Flash has become so ubiquitous in recent years that it is difficult to imagine the Web without it. Yet Flash is proprietary technology and the Web will never be truly Open so long as Flash remains in its current state.
The lack of a free Flash player has always been a sore spot for the free software desktop. Almost every GNU-based desktop is complemented with an installation of the proprietary Adobe Flash plugin. The Gnash project was founded in order to fill this perceived gap.
Flash and "openness" have always been at odds, because the creators of Flash have been careful not to reveal much information about their technology to the public. The community at large over time reverse engineered and documented the workings of the Flash player and associated protocols. However, there are problems facing Gnash that no amount of technical expertise will ever solve.
This talk will focus on the challenges facing the Gnash developers and their connection to the Open Web. Substitute technologies for Flash, such as HTML5, will also be discussed.
Bastiaan Jacques is a programmer and free software enthusiast. He is one of the primary contributors of Gnash, which he has helped develop for the last three years. Previously he volunteered on the Mozilla project and he has contributed patches for several other projects, such as the Linux Kernel and XMMS.
In 2007 he helped organize the first European Perl Hackathon in Arnhem.Bastiaan is active on several online forums, and takes a keen interest in legal matters which affect free software. Bastiaan currently works for Maastricht University.
The Shameless Plug
In de lezing besteed ik aandacht aan de functionaliteit van de Yubikey, de voordelen en nadelen van de key en de diverse werkwijzen die de key ondersteund. Ik ga in op gebruik van de key in combinatie met een LAMP server. Vervolgens vertel ik wat CAcert is en doet. Aan de orde komen met name client certificates, hoe deze te genereren en te laten tekenen en hoe deze in combinatie met Apache en PHP te implementeren.
Tenslotte laat ik zien hoe je een binding tussen de Yubikey en het certificaat aan kunt brengen.
Afgesloten wordt met een demonstratie van 3 factor authenticatie met gebruikmaking van deze technieken. Een en ander zal worden gelardeerd met programmeervoorbeelden en live voorbeelden van het gebruik.
Henk (1959) werkt sinds 1978 met computers. Sinds 1984 is het ook zijn werk. Sinds 1987 werkt hij met Unix. In 1991 richt hij met een paar vrienden de eerste publieke Internetprovider van Nederland op. Sinds 2001 werkt hij bij Snow B.V. als senior Unix consultant.
Managing the Unmanageable, or: Community Building 101
Nearly every software project relies on its community for feedback, bug reports
and word-of-mouth advertising. Unfortunately, having a strong user base does not
automatically lead to a strong and successful community.
How can you turn users into contributors? How can you avoid negative publicity?
How can you deal with controversial opinions? How can you build a strong team
from people spread over various timezones? How can you ensure that diversity is
beneficial instead of harmful?
How can you turn your project into a welcoming place?
These are the questions nearly every project runs into when it starts growing. It
becomes more complex when smaller projects integrate into a larger community
like Gnome and KDE or those around Linux distributions: they will have to compete
for contributions against the bigger and maybe more appealing sub-projects and
tie new members to their base.
This presentation will give an introduction to the basic rules of community
building, look at internal processes of communities, show you tools that help you
manage your project's perception and provide you with resources on the subject.
Alexandra left one stage to enter another and turn her second passion - Free and
Open Source Software - into a profession. After a transition period of 12 months of
freelancing both in Software and opera, she joined Nokia, Qt Development
Frameworks as Web Community Manager. She has gained her considerable
expertise in community building and interaction by supporting KDE - KOffice in
particular - and other Qt related projects and is considered a natural talent in her
field. Alexandra lives with her husband and son in Cologne and rents a tiny
appartment for herself in Oslo. In her sparetime, she enjoys slow days with her
family and fast races on her sailing boat.
Firefox 3.5 and HTML5
Do you know that the web is evolving?
First, the web was a document repository. Then, a world of applications. The technologies have to move the same way. That's why HTML5 exists.
This includes offline storage, native video & audio, thread mechanism, downloadable fonts, more interaction with users, geolocation, and more. Firefox 3.5 is a new big step in this way.
Let's see how far we can go with the new standards and Firefox 3.5.
Paul Rouget works on promoting the OpenWeb and Mozilla as a platform. He has
been involved in the Mozilla project since 2003. He works for Mozilla as a
Technology Evangelist. Paul experiments with the new technologies of the Web
and the Mozilla platform. Lately, he has been working on set of demos
demonstrating how far we can go with the new standards and Firefox 3.5, and
promoting the new video tag on Firefox.
To follow Paul's activity, see his blog: http://blog.mozbox.org
and his Twitter: http://twitter.com/paulrouget
De borrel wordt mede mogelijk gemaakt door Snow
Drinks and reception
The reception is made possible by Snow